/* â”€â”€â”€ Cross-theme rules â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€
   Rules whose selector names MORE THAN ONE theme, so they cannot live in any
   single theme file. Split out of site.css 2026-08-02.

   MUST LOAD LAST. The BGG-mark rule below beats the data-bs-theme rules in
   site.css on POSITION, not specificity - both are equally weighted, so the
   later one wins. Link this after every theme file or dark-mode BGG marks
   reappear on the light-mode game themes. */
/* Light-MODE themes whose footer band is dark still need the reversed (white-text)
   BGG mark: these come after the data-bs-theme rules above, so they win the tie. */
[data-theme="parks"] .bgg-mark-light,
[data-theme="wingspan"] .bgg-mark-light,
[data-theme="azul"] .bgg-mark-light,
[data-theme="calico"] .bgg-mark-light,
[data-theme="brass"] .bgg-mark-light { display: none; }
[data-theme="parks"] .bgg-mark-dark,
[data-theme="wingspan"] .bgg-mark-dark,
[data-theme="azul"] .bgg-mark-dark,
[data-theme="calico"] .bgg-mark-dark,
[data-theme="brass"] .bgg-mark-dark { display: inline; }
