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Guards of Atlantis II (All-In Big Box)

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Generally completed, but I need to update/fix some of the components. I improved as I went, which means the 1-star and some of the newest characters could be. updated to align with improvements incorporated later. It works well enough for my needs and I need to take a break from the project – it was distracting, but I don't mind returning. So please feel free to let me know if anything is off/incorrect and if you had ideas then I can try to implement them.

Also, most everything relies on magnets. 10x1mm and 6x3mm. I haven't counted how many you need though I suspect that it's around 280ish of the 6x3mm and 64 of the 10x1mm. I'll try to provide a better count down the line.

The general template for each character box varies a bit based on the size of a given character's model as well as its extra components. For example, Razzle uses a different opening method than other models. Two-mini characters generally work with the standard scheme. I try to put tokens in the box versus the lid where I can. The lid token method could be improved. I have an idea for how to do so but I haven't implemented it. Some boxes have quirks that I will fix (e.g., Widget and Pyro has an aesthetic mistake).

The minion boxed are tight and could use some refining.

Note that I designed the size based on sleeves that I had, which fit a little better than the ones that the campaign provided, though those fit as well.

I recommend using a color scheme to differentiate the characters by their star rating.

Mult-color isn't need but it helps make the names readable.

[I did borrow two designs – I will find the sources and attribute them. I accidentally deleted the original downloads so I'm not 100% sure what I used but my goal is to figure this out and point to them.]

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