In Hacker Dice players are hackers trying to gain control of a network of servers for their own nefarious (or virtuous!) purposes.
The game combines a Yahtzee-style mechanism of rolling dice with a memory element of remembering the defenses of the servers. Players gain control of servers by breaking through their defenses. They can increase their chances by creating malware.
Abstract Strategy, Dice, Memory, Print & Play, Science Fiction · Dice Rolling, Memory, Modular Board, Network and Route Building
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