Siege!: The Game of Siege Warfare, 50 AD-1400 AD

Siege!: The Game of Siege Warfare, 50 AD-1400 AD 1974

6.6 /10
BGG rating
2.0
Weight
2
Players
120
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Siege!: The Game of Siege Warfare, 50 AD-1400 AD

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

"This set of rules is intended as a game system, by which the players can reproduce most types of siege warfare during the period covered. It is open-ended, in that the players may design their own conflicts, with variations in unit type, siege machinery, and fortifications. Many extra counters of different types are included, from cavalry to early cannons. Extra hex sheets are included for designing other castles . . . The map sheet provided with the game represents a section of terrain that might be found in central Europe. The castle walls and town on the sheet are of the period 1350-1450 A.D."

There are two additional terrain sheets (overlays): "One sheet represents a Roman mile-castle on the Hadrian wall in Britain of about the period 125 A.D. The other sheet represents a Saxon Burh, or fortified hill settlement of about 1050-1150 A.D."

The first edition of the game had un-cut cardstock counters and features not printed on the mapsheet were filled in with colored markers. The second edition has all the colors printed on the mapsheet and die-cut counters.

Filed Under

Categories
Mechanics
BGG ratings
8
BGG data
refreshed Sep 6, 2026