Table Air Combat: Ki-44 Tojo 2020
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My Copy & Notes
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Expansions & Promos
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About the Game
Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset.
Each player has a flight of four aircraft represented by two counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed.
A performance ruler is unique to each aircraft, and contains all the speed, cornering, and weapon information needed.
TAC is designed for portability; The entire game can fit in a plastic bag. Even the largest battles can take place on a fast-food restaurant table.
Ki-44 Shoki was a high-altitude interceptor with an excellent climb rate. Self-sealing fuel tanks and a radial engine made it tough compared with other Japanese aircraft, but it suffered from weak armament of just four 12.7mm machine guns.
This set is a self-contained rulebook with miniatures for the Ki-44 Tojo and three scenarios that reference other aircraft.
Sho-Go: US Navy attacks Japanese-held airfield on Formosa island. Ki-44s defend against F6F Hellcat fighter-bombers. Meridian: Royal Navy Hellcats and Avengers attack Japanese oil refineries in Sumatra. The Japanese Army Air Force defends with Ki-44s Otsu: A variant of the Ki-44 uses 40mm cannons to intercept a formation of B-29 Superfortress bombers.
This set contains miniatures for the Ki-44.
Other aircraft must be purchased separately.
—description from the publisher
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- BGG data
- refreshed Sep 5, 2026