Log in to join the conversation.
Quoridor Game Travel Version
I got the idea after watching this video on twitter of two people playing this game. This little video should explain the rules really good.
I made a travel version for this game where you can click the figures and walls into place. with the box you can even close it up mid game and finish it some later time.
If you dont need it for travel, you dont need to use the box at all, this game also works perfectly without it.
I would recommend printing the parts the following way:
- Latch.stl
- 2x
- 0,1 layer height
- no supports
- Box.stl
- 1x
- 0,15 layer height
- supports everywhere
- Lid.stl
- 1x
- 0,15 layer height
- supports everywhere
- Wall.stl
- 20x
- 0,15 layer height
- no supports
- maybe brim
- Playing field.stl
- 1x
- 0,1 layer height
- no supports
- I made 2 stopps to change the color of the PLA
- Figure1.stl
- 1x
- 0.05 layer height
- supports on build plate
- I turned the model upside down for printing to make it easier
- Figure2.stl
- 1x
- 0.05 layer height
- supports on build plate
- I turned the model upside down for printing to make it easier
If you like the rules in a written way, here you go(I also added them to download as pdf):
Quoridor Game Rules
Objective: The objective of Quoridor is to be the first player to move their pawn to the opposite side of the board.
Setup:
- The game is played on a 9x9 grid board.
- Each player starts with one pawn and 10 walls (for a 2-player game) or 5 walls (for a 4-player game).
- Place the pawns in the center of the row closest to each player.
Gameplay:
- Players take turns, with the starting player decided by mutual agreement or randomly.
- On a player's turn, they may either move their pawn or place a wall.
Pawn Movement:
- Pawns can move one square at a time, horizontally or vertically, but not diagonally.
- If a pawn is directly in front of an opponent's pawn, the player may jump over the opponent’s pawn if the space behind it is open. If not, the player may move left or right to the unoccupied square adjacent to the opponent’s pawn.
Placing Walls:
- A wall can be placed to block the movement of any pawn. Walls are placed between two squares, spanning two spaces on the grid, either horizontally or vertically.
- Walls cannot be placed to completely block off any pawn's path to the opposite side of the board. There must always be at least one path to the goal.
Winning the Game:
- The first player to reach any square on the opposite side of the board wins the game.
Additional Notes:
- For a 2-player game, each player uses 10 walls. For a 4-player game, each player uses 5 walls, and pawns start in the center of each side of the board.
- Strategy involves balancing the use of walls to block opponents while ensuring your pawn's path remains open.
If you love this design and want to see more fun projects like it, consider joining my club on Printables to help me keep adding free models for everyone to enjoy. If you don't like monthly payments, you can also send a one-time donation via buy me a coffee—every bit helps me continue creating and sharing new designs with the community!
Thank you for being part of this journey—your support truly means the world!