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Pitchcar_Small_Loop_Rotated (12.5 degrees)
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Remixed Small Loop with the loop rotated 12.5 degrees to help deflect cars sideways and around loop. Original straight loop required cars to be flicked at an angle or deflected off the side wall to successfully make it move sideways around the loop and down the ramp on other side. Straight on shots had a tendency to roll up back wall, over the top of loop and then get ejected straight back down onto the base of the entrance ramp, which typically ended up blocking other cars.
With the loop rotated 12.5 degrees, the cars are automatically directed sideways and around the loop. Straight on shots, even from long distance are much more feasible.
- a loop in a short straight track section. I had to do a little sanding since it called for supports for the top of the curve. It should also be noted that the rail does not guide the disc around the loop, so an angled shot has to be taken in order to make it out the other side and not just fall straight back down. It can also be difficult to find a good flicking angle if you get stuck in the wrong place in or around the loop. (It's also possible to skip through the middle of the loop without going around it). PitchCar Small Loop Rotated 12.5 degrees