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YINSH BOARD GAME - Bookcase Edition

8 plates 16h 51m 0.4 mm 524 g PLA Free
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Before you print
Needs about 524 g
YINSH BOARD GAME - Bookcase Edition

In YINSH , the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

Game information found at BoardGameGeek .

INFORMATION

All parts were printed with PLA filament (matt works great for games). I use a textured plate for adhesion. Some parts will need to be superglued, for example, the book spine is glued to the square cornered side of the bookcase box.

YINSH BOARD GAME ASSEMBLY

1. Print the 6 board sections - 2 sections with the three border hexagons, 4 sections with the board game name, YINSH.

2. Print the board parts - 5 black hex rings, 5 white hex rings and 51 black/white hex markers.

3. Connect the 6 board parts with the 3 hexagon sections at opposite sides.

board game player checkers book challenge hexagon fun white black
YINSH box art YINSH 2003
Match filament

Main colors from the cover art. Find matching filament, or tap swatches to narrow.