← 17K2 Up Close
17K2

17K2 2026

Publisher (Web published)
1
Players
5–15
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for 17K2

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

17K2 is a challenging, minimalist solo push-your-luck survival and route-planning game set on the treacherous slopes of K2. Players take on the role of an expedition leader attempting to reach the summit and return within a strict 17-day limit while managing scarce resources, volatile weather, and team fatigue.

Overview The mountain is divided into 4 climbing stages punctuated by Rest Areas. To win, you must reach the summit before Day 17 expires without succumbing to fatal physical or mental exhaustion (Slump).

Key Mechanics Resource & Morale Management: Balance your Food supply (max 10) and Morale. When Food runs out, team Morale drops immediately to zero.

Dynamic Weather System: At each Rest Area, flip a coin to determine the weather for the upcoming stage. Clear skies bring steady progress, while brutal Blizzards force double Morale checks each climbing day.

The Slump Mechanism: If Morale drops to 0, your team gains a persistent Slump point (max 3). Slump permanently reduces your maximum Morale cap. Reaching 3 Slump pushes your team to the brink—forcing life-or-death survival coin flips!

Tactical Rest Area Choices: At each Rest Area, choose whether to Stay and resupply, press forward to Climb, or Descend back to Base Camp to fully clear Slump points (Clear weather only). Once-Per-Game Support: Call in a single emergency support option during the game to regain vital supplies, clear Slump, or execute a desperate move through severe weather.

Victory Conditions Reach the summit by finishing Stage 4 on or before Day 17 with less than 3 Slump points. If you reach the summit at 3 Slump points, a final coin flip determines whether you successfully conquer the peak or are forced back to Rest Area 3 for one last attempt.

—description from the designer

Filed Under

Categories
Mechanics
BGG data
refreshed Oct 16, 2026
On LayerUp since
Oct 16, 2026