2 Dice City: An English conversation game

2 Dice City: An English conversation game 2025

Publisher (Web published)
2–6
Players
15–30
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for 2 Dice City: An English conversation game

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

This is an Eikawa (English conversation) activity for 2 or more students in Japanese junior high school and elementary school. However, this can easily be modified for other classroom applications. Students roll dice to create a city and help the people there. If they can help all the people, their city will grow big and rich, but if they cannot help the people their city will stay small and poor.

This is inspired by Brent P. Newhall's: 3 Dice Dungeon: A Solitaire Dungeon Crawl Game, Daniel Dias Rodrigues's: 3 Dice Dungeon and Greywulf's: RPG Solitaire Challenge: 3 Dice

—description from the designer

Filed Under

Categories
Mechanics
BGG data
refreshed Sep 6, 2026