.45 Adventure: Crimefighting Action in the Pulp Era – Super Science Tales

.45 Adventure: Crimefighting Action in the Pulp Era – Super Science Tales 2007

Expansion of .45 Adventure: Crimefighting Action in the Pulp Era

7.0 /10
BGG rating
1–0
Players
120
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for .45 Adventure: Crimefighting Action in the Pulp Era – Super Science Tales

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Super Science Tales: Terror of the Metal Menace is the fourth supplement to the .45 Adventure rules and covers rules for all kinds of pulp style super science items; from ray guns to robots, from Hover disks to Jet packs. And no pulp science tale would be complete with out the sinister Death Ray! This supplement explains how to use super science items in your game and includes new rules for inventors as well as lab assistants. There are also rules for helping you create your own new pulp, super science items.

It also includes two multi-part scenarios. The first, Terror of the Metal Menace has The Gargoyle pitted against the inhuman Kroonbots of Professor Tobias Kroon. The second is a Weird War II scenario with a German unit trapped behind the Russian lines and trying to get back to Germany, but the Russian robots stand in their way. Only a stolen Power Suit gives them in ant chance of escape.

Expands:

.45 Adventure: Crimefighting Action in the Pulp Era

Filed Under

Categories
Mechanics
BGG ratings
7