A Fire Bell in the Night: Brigade Level Miniature Rules for the War Between the States

A Fire Bell in the Night: Brigade Level Miniature Rules for the War Between the States 2012

9.0 /10
BGG rating
2
Players
12
Age

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About the Game

A Firebell in the Night is a brigade-level set of rules for conducting battles of the American Civil War using miniature figures. Virtually any mounting system will work. Distances on the colorful charts are listed for both 15mm and 28mm. Developed over several years in conjunction with wargamers, re-enactors and ACW historians. Innovative movement and redeployment system confronts the commander with the challenge of using European style formations in the difficult North American terrain. Realistic casualty tracking system creates fog of war and a clean table-top free of visually intrusive game markers. Fatique tracking sysem monitors fluctuating fighting strengths, putting premium on fresh units from reserves or by resting front line units. Easily implemented command system emphasizes the relationship between divisional commanders and their brigadiers. Special full-color deck of 50 "crisis cards" interjects drama and uncertainty to the battlefield. The critical effect of supply issues on the battlefield is dealt with cleanly and effectively. Lots of color throughout the text including many shots of nice looking games in progress. Ratings for EVERY general on both sides who fought in the ACW - over 1,000 entries. Continuing onlline support will be provided. 2 scenarios included: the first and second days of the 1862 Battle of 7 Pines in the peninsula. Other scenarios available for free download at: afirebellinthenight.com By the same team that produced Warfare in the Age of Reason/Napoleon/Discovery, Pig Wars, Iroquois Terror and others.

—description from publisher

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Mechanics
BGG ratings
1
BGG data
refreshed Aug 20, 2026