Two children who have never had a place to belong find themselves together in the dangerous surface wilds. The creatures they find there are terrifying visions of foes from both the past and the near future, and only this team of misfits stands a hance of saving the city they'll one day call home.
A small expansion for the cooperative deckbuilder Aeon’s End consisting of two new mages, one new nemesis, one new friend, one new foe, new market cards, and new treasure cards for Expedition Mode.
Expansion for Base-game, Card Game, Fantasy, Fighting, Science Fiction · Chit-Pull System, Cooperative Game, Deck, Bag, and Pool Building, Delayed Purchase, Hand Management, Open Drafting, Solo / Solitaire Game, Variable Phase Order, Variable Player Powers, Variable Set-up
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