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AeroTech: The BattleTech Game of Fighter Combat

AeroTech: The BattleTech Game of Fighter Combat

1986
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Game Details

This is the air combat game of the BattleTech series. This game differs from most air combat games in that it happens in outer space so you have to deal with velocity and deltaV instead of simply turning. It is also possible to fly in the atmosphere as well. Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't scary provide you take them in different areas of the craft every time.

Aviation / Flight, Miniatures, Science Fiction, Wargame · Bias, Dice Rolling, Hexagon Grid, Role Playing, Simulation

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L. Ross Babcock , III , Stuart Johnson +1 more , designer

Dana Andrews , David R. Deitrick , James Holloway (I) +1 more , artist

Encore , publisher

#15310
Rank
5.9
Rating
3.0
Weight
2–8
Players

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Expansions (8)

BattleTech: Map Set 6
BattleTech: Map Set 6
2000 · no models yet
BattleTech: Twilight Of The Clans
BattleTech: Twilight Of The Clans
1998 · no models yet
BattleTech: Map Set 5
BattleTech: Map Set 5
1997 · no models yet
BattleTech Technical Readout: 3057
BattleTech Technical Readout: 3057
1994 · no models yet
BattleTech: Mercenary's Handbook 3055
BattleTech: Mercenary's Handbook 3055
1993 · no models yet
BattleTech Technical Readout: 2750
BattleTech Technical Readout: 2750
1989 · no models yet
BattleTech Manual: The Rules of Warfare
BattleTech Manual: The Rules of Warfare
1987 · no models yet
Classic BattleTech: Technical Readout 3025
Classic BattleTech: Technical Readout 3025
1986 · no models yet
Show only expansions with models

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