Agricola 2007
Location
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My Copy & Notes
My Prints for Agricola
All 36 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
30 on record
Agricola: Agricola Meets Newdale
Agricola: Changelings
Agricola: Glonnacker
Agricola: Times they are a-changing
Agricola: France Deck
Agricola: Bielefeld Deck
Agricola: Belgium Deck
Agricola: Brakelhühner Promo Card
Agricola: De Lage Landen
Agricola: Pi-Deck
Agricola Ereigniskarten
Agricola: NL-Deck
Agricola: World Championship Deck – 2011
Agricola: Gamers' Deck
Agricola: The Goodies Expansion
Agricola: The Legen*dairy Forest-Deck
Agricola: CZ-Deck
Agricola: Farmers of the Moor
Agricola: Animal trainer
Agricola: Clay deposit
Agricola: Feed pellets
Agricola: Guildmaster
Agricola: L-Deck
Agricola: Ö-Deck
Agricola: Pelts
Agricola: Rancher
Agricola: Rozšíření
Agricola: Through the Seasons
Agricola: X-Deck
Agricola: Z-Deck
About the Game
In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room - and what are you going to feed all the little rug rats?
The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.
Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards.
The winner is the player with the most Victory Points from the Improvements made on his farm.
-description originally from BoardgameNews
Filed Under
- Categories
- Mechanics
- Family
- Also known as
- Агрикола · アグリコラ · 农场主 · 農家樂 · 아그리콜라
- BGG ratings
- 77,240 · geek rating 7.72
- BGG data
- refreshed Sep 7, 2026