Air Bridge to Victory: Operation Market-Garden, 1944

Air Bridge to Victory: Operation Market-Garden, 1944 1990

6.3 /10
BGG rating
#13711
BGG rank
3.2
Weight
2–4
Players
2
Best at
240
Minutes
12
Age

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My Prints for Air Bridge to Victory: Operation Market-Garden, 1944

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Expansions & Promos

No expansions or promos on record for this game.

About the Game

Air Bridge to Victory covers all of Operation Market-Garden at a scale of 1/2 day per turn, 1 mile per hex and units at battalion level.

Game Features

Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, assault engineers, and air support into one easy-to-use system Bridge-blowing and repair Initiative rules reflecting the ebb and flow of the battle Easy to play introductory scenario Tournament scenario highlighting the Battle for Arnhem Grand campaign game on the breakout of the British XXX Corps to relieve the 1st Airborne Automatic Victory conditions which make each game different from the last

Contents:

300 die-cut Counters 1 22"x34" Mapsheet 1 22"x17" Mapsheet 16 page Rule/scenario book 1 Player aid card (the box states 4 but this is a misprint - the charts & tables are on the map sheets) 1 ten sided die

Time Scale: 1/2 day per game turn Map Scale: 1 mile per hex Unite Scale: Battalion Players: One-to-Four Playing Time: 5-20 minutes for introductory scenario 2-3 hours for tournament scenario 4-10 hours for campaign game

Complexity: Medium Solitaire Suitability: Medium

Filed Under

Categories
Mechanics
BGG ratings
163 · geek rating 5.55
BGG data
refreshed Sep 7, 2026

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