← Airport Layer by Layer
Airport

Airport 1989

Design Ilse Dreher Art Herbert Lüft Publisher Herder Spiele
2.6 /10
BGG rating
1.0
Weight
2–4
Players
60
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Airport

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Family game based on Frankfurt airport air traffic.

There are 2 (3) variants to play: first: mix all (event=activity traffic) cards and flip them like memory - getting bonus points (energy chips) you must flip them in a matching (=increasing) sequence; player with most energy chips wins; learn more about an airport.

Second (partly) cooperative: act as a flight controller; try to bring all of your 3 planes to their destinaton (full cycle - start/rise/turn/debark/back to the gate) using your energy chips. Best player ==> be the fastest one, but all players lose if there are still planes after all energy chips are used. The biggest challenge is not to block other players' movements, because each turn you must 'burn' an energy chip.

third: it's a mix out of one and two: Gain energy chips (memory) first, divide and use theme to move/control your planes.

There is also a solitary approach for the second variant (use as few chips as possible).

Filed Under

Categories
Mechanics
BGG ratings
5
BGG data
refreshed Sep 6, 2026