← Anansi Layer by Layer
Anansi

Anansi 2005

Design Daniel Solis
6.0 /10
BGG rating
2–4
Players
30
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Anansi

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

An abstract game for 2 to 4 players inspired by Tibetan sand mandalas and named after a mythic spider from African folk tales.

Equipment:

* a go board * a uniquely colored set of 32 stones for each player * a deck of cards with a “web” drawn on each

(In lieu of this, you can also play with just pencils and a sheet of grid paper, but you'll still need the deck of cards.)

Each player draws a card and keeps the web pattern secret from his opponent(s). Each player takes turns placing one of his stones on the intersections of the grid (only the center 12×12 grid on the go board is used.) Your goal is to recreate the web pattern on your card by placing your stones on the board. Once a stone is placed, it cannot be moved. It is possible that the webs two players wish to create will overlap, in which case it becomes a race to see who can capture those intersections first. Points are scored based on whether the stone placed is in alignment with your web or one of your opponent's web, with more points being scored for stones that are placed in alignment with your web.

The game ends when all players have used all their stones. The winner is whoever gets the most points at the end of the game.

Filed Under

BGG ratings
2