Anima Tactics: Deimon

Anima Tactics: Deimon 2011

Expansion of Anima Tactics

8.5 /10
BGG rating
3.0
Weight
2
Players
60
Minutes
12
Age

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About the Game

Deimon is the head butler and guardian of the Steiner family, a man of inflexible will and indomitable skill.

Light Black Sun Warrior - Lv. 45 At 4 | Dm 6 | Df 8 | Ar 2 | LP 20 | Re 10 | Mo 6/10 | AP 3/4 Psychocrystal: At the end of the Upkeep Phase you may have Deimon suffer up to three separate negative states at Lv. 1. Deimon gets +1 Damage for each negative state counter on him no matter how they got there. Butler: At the beginning of the game you must chose another friendly unit to be Deimon's master. Summons and Undead can't be chosen as Deimon's master. Deimon can Intercept a Ranged Attack or Charge that targets his master if he is within 4 inches of the Line of Attack. If Deimon's master is destroyed, he gets Berserker Lv. 3. Attendance: During the Recovery Phase, if Deimon is within 4 inches of his master, he may recover 1 less Action Point to have his master recover 1 more. ooo - Psychochange (Ki, Attack) +4 Attack. If this Attack causes damage, transfer all of the negative state counters on Deimon to the defender. Effect 18. ooo - Psychocrusher (Ki, Attack) +1 Attack. This Attack causes Throw and affect all enemy units within 2 inches of Deimon.

Filed Under

Categories
Mechanics
BGG ratings
2