Anima Tactics: Kujaku Hime 2008
Expansion of Anima Tactics
Location
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My Copy & Notes
My Prints for Anima Tactics: Kujaku Hime
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
Kujaku is one of the princesses of the Asakura clan in Lannet and descendent of the goddess Michirokami. After accidentally releasing one of the Orochi seals, the young princess fled from her House in an attempt to atone for her fault. She wanders distant lands in search of some power which could stop the awakening of the Dark Aeon.
Light Wanderer Warrior -Lv. 50
At 5 | Dm 4 | Df 9 | Ar 0 | LP 13 | Re 10 | Mo 12/16 | AP 3/4
Lady of the Winds: Kujaku ignores all difficult terrain penalties.
Kusanagi No Tsurugi: Kujaku’s Hand-to-Hand attacks ignore armor. If the attack causes damage, target unit suffers Lv 2 Poison. Effect 13.
Orochi's Curse: At the end of every Maintenance Phase, throw a dice; with a result of 6+ put a Poison Counter on Kujaku.
o - Neokinesis (Ki, Effect) Kujaku gains Lv 2 Haste. LIMIT: 1 per game.
ooo - Yamata No Orochi (Ki, Attack) Kujaku attacks the same target twice.
ooo - Kaze No Nagi (Ki, Ranged Attack) Distance (16 Inch.). +2 Damage / -2 Armor.
ooo - Reigi No Ishizue (Ki, Charge) If Reigi no Ishizue causes damage, the enemy unit suffers Lv 2 Seal. Effect 15.
A part of Team Kujaku Hime & Takanosuke along with Takanosuke.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 2