Anima Tactics: Nature's Wrath 2012
Expansion of Anima Tactics
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About the Game
Light Summon Warrior
Level 35 version
At 4 | Dm 6 | Df 8 | Ar 4 | LP: 25 | Re 10 | Mo 6/10 | AP 2/4
Cost to Summon: oo | Affinity: Light Atman: 60 | Bind: 2 | Stability: 8 | Shock: -2 Innate Abilities: Damage Resistance, Immunity (Poison), Open Movement. Lava Arms: All of Nature's Wrath's attacks ignore one point of the opponent's armor. Eruption: When the Nature's Wrath is summoned, it may perform a free, reactive Attack against all units within 3 inches. If this ability is used, it enters play without Action Points.
ooo - Burning Whirl (Ki, Attack) This Attack affects all enemy Units within 2 inches.
ooo - Burning Surge (Ki, Ranged Attack) Ranged (12 Inches)
ooo - Earthquake (Ki, Effect) All enemy Units within Nature's Wrath's Control Zone lose one Action Point. Effect 15.
Level 50 version
At 5 | Dm 6 | Df 8 | Ar 5 | LP: 25 | Re 10 | Mo 6/10 | AP 3/4
Cost to Summon: oo | Affinity: Light Atman: 60 | Bind: 2 | Stability: 7 | Shock: -2 Innate Abilities: Damage Resistance, Immunity (Poison), Open Movement. Lava Arms: All of Wrath of Nature's attacks ignore one point of the opponent's armor. Eruption: When the Wrath of Nature is summoned, it may perform a free, reactive Attack against all units within 4 inches. If this ability is used, it enters play without Action Points.
ooo - Burning Whirl (Ki, Attack) This Attack affects all enemy Units within 2 inches.
ooo - Burning Surge (Ki, Ranged Attack) Ranged (12 Inches)
ooo - Earthquake (Ki, Effect) All enemy Units within Wrath of Nature's Control Zone lose one Action Point. Effect 16.
oooo - Retribution (Ki, Effect) The Wrath of Nature performs three consecutive attacks against the same target. The Wrath must have 12 Life Points or less to use this ability. Limit: Once per game.
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