Anima Tactics: Nero

Anima Tactics: Nero 2009

Expansion of Anima Tactics

7.3 /10
BGG rating
3.0
Weight
2–0
Players
60
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Anima Tactics: Nero

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Publisher Blurb:

The holy hunter of the Church, Nero, is the loyal guardian of High Saint Elienai. Blessed with powers beyond compare, he is an unmatched and implacable Inquisitor.

Warrior - Light Church - Level 50

Hand of Azrael: All of Nero's attacks against Dark units use his secondary Damage attribute.

Soul (Magic, Effect) - Nero gains Healing Lv2.

Limit: Once per game.

Wings of Absolution (Ki, Attack) - +2 Attack / +2 Damage.

The Fallen Angels (Ki, Attack) - Roll two dice and keep the highest result. Nero attacks all enemy units within 3 inches from him. Nero must sacrifice 3 Life Points to use this ability.

This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.

Filed Under

Categories
Mechanics
BGG ratings
3