Anima Tactics: Type-020 – Verrier

Anima Tactics: Type-020 – Verrier 2009

Expansion of Anima Tactics

8.5 /10
BGG rating
2–0
Players
60
Minutes
14
Age

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About the Game

Publisher Blurb:

Type-20 is the troop transport from hell. Everything about this unit is geared towards dropping something really nasty off right where you don't want it. A combination of Infiltration and Flight means that Type-20 can really get wherever it wants to go. Along with this, it brings a few painful tricks to make your opponents wince every time they see it on the table.

Neutral Black Sun Warrior Undead — Lv. 30+ At 4/5 | Dm 4/5 | Df 9 | Ar 2 | LP 15 | Re 10 | Mo 8/12 | AP 3/4 Influence: 1 Uncontrollable: 10+ Availability: Type-020's aren’t unique and you may include 1 for every 150 levels available to your party. Innate Abilities: Advanced Deployment, Damage Resistance, Flight, Infiltration. Decay: At the end of the Maintenance Phase, enemy units within the Type-020's Control Zone lose 1 LP. Effect 14. oo — Shadow Wings (Magic, Effect) Enemy units within the Type-020's Control Zone suffer Blind Lv. 1. Effect 15. ooo — Gaunt Wings (Magic, Charge) +2 Attack. If this Charge causes damage, and the targeted unit doesn't have a larger base than Type-020's, the target is moved from the Type-020 along its line of charge the same distance that the Type-020 charged. This movement doesn't affect intervening units or terrain, so no collisions will result. oo — Deployment Wings (Magic, Effect) Move any number of Undead units, of level 40 or lower, in your party to be within Type-020's Control Zone. Each unit is moved and repositioned separately and may be anywhere within Type-020's Control Zone, though they can't be placed within 2 inches of an enemy unit. This ability can't affect engaged units. Limit: Once per game.

Filed Under

Categories
Mechanics
BGG ratings
2