Antietam 2010
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Antietam
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
"ANTIETAM" combines traditional hex and counter mechanics with a unique "Orders" system, where players issue orders to their various corps (or Confederate wings) at the beginning of a turn, then alternating phases are conducted by each side.
Union success is closely tied to McClellan's "attitude", or his will to put up a fight via the "Mac's Will" track. The Union player must succeed in combat to do this, but in the meantime Little Mac is an albatross. Additionally, the Orders Cards limit the ability for each side to conduct offensives, and careful planning is necessary.
Included: 1 11" x 17" Full Color mapsheet 1 Illustrated 8-1/2x11" Rulebook 80 Die-cut, full color 5/8" counters 12 2 x 3" precision-cut, plastic coated Orders Cards 1 Player Aid Card 2 6-sided dice
Filed Under
- Categories
- Mechanics
- BGG ratings
- 14