Eat or be eaten on the North pole.
In this asymmetric game, you are either an Eskimo hunter, an orca, a polar bear or a seal. Each hunter has his own move options: swimming in sea, moving on ice floes or a combination of both. The ice floes drift each turn, changing the game board and your tactical options.
The player with the most food points wins the game.
—description from the designer
Children's Game · Grid Movement, Hand Management, Map Deformation, Pieces as Map, Player Elimination, Slide / Push, Static Capture, Variable Player Powers, Variable Set-up
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