In Arlequin, each player in turn, draw 2 to 5 cards and announces a combination of cards to his neighbor who accepts or checks this combination. If he accepts, he must himself annouces a greater combination of cards. If he checks, and the annonced combination is a bluff, the player how bluff will loses points,... but if that was not a bluff the player who check loses points instead.
Bluffing, Card Game, Party Game · Betting and Bluffing, Player Elimination
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