Ascension: Rise of Vigil 2013
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Ascension: Rise of Vigil
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
32 on record
Ascension: Alliances
Ascension: Gift of the Elements – Lirys, Skirmish Seer Promo Card
Ascension: Valley of the Ancients – Project Beta Promo Card
Ascension: Shadow Piercer Promo Card
Ascension: Archival Expert Promo Card
Ascension: Cetra, Benefactor of All Promo Card
Ascension: Dawn of Champions – Rys, Dark Muse Promo Card
Ascension: Dreamscape – Nova, Born of Chaos Promo Card
Ascension: Lunar Matriarch Promo Card
Ascension: Nyxian Corruptor Promo Card
Ascension: Sadistic Laboratory Promo Card
Ascension: Storm's Eye Monk Promo Card
Ascension: Chronicle of the Godslayer – Defender of Vigil Promo Card
Ascension: Chronicle of the Godslayer – Foul Replicant Promo Card
Ascension: Eternal Tormentor Promo Card
Ascension: Explosive Swarm Promo
Ascension: Forrest, Beastwarden Promo Card
Ascension: Hedron Dreidel
Ascension: Temporal Excavator Promo Card
Ascension: Chronicle of the Godslayer – Big Bad Bunny Promo Card
Ascension: Chronicle of the Godslayer – Constricting Horror Promo Card
Ascension: Chronicle of the Godslayer – Disciple of Sadranis Promo Card
Ascension: Chronicle of the Godslayer – N.I.N.E. Promo Card
Ascension: Chronicle of the Godslayer – Shuffletron 2K13 Promo Card
Ascension: Chronicle of the Godslayer – Vault of the Askara Promo Card
Ascension: David, Prophetic Guide Promo Card
Ascension: Michelle, Star Oracle Promo Card
Ascension: Rise of Vigil – Lotus Siren Promo Card
Ascension: Rise of Vigil – Mistress of Blades Promo Card
Ascension: Rise of Vigil – Mudfin Angler Promo Card
Ascension: Rise of Vigil – Raving Prophet Promo Card
Ascension: Rise of Vigil – Tinkering Monk Promo Card
About the Game
Ascension: Rise of Vigil is a deck-building game in which players acquire cards from a central pool, then place those cards in their discard pile to be shuffled into their deck for later use; creatures also show up in that shared card pool, and players can combat them to earn victory points (VPs) and possibly other benefits, such as the ability to remove less useful cards from their deck or to banish cards from the pool that others might find useful. The game ends once all the available VPs have been claimed or the shared deck of cards runs out.
Ascension: Rise of Vigil, part of the Ascension deck-building game series, is both a standalone game for 2-4 players and an expansion that can be combined with any other Ascension game to support up to six players.
Rise of Vigil introduces treasure cards to the game system, with all treasure cards in this set being "Energy Shard". When a treasure card is drawn from the shared deck, you place it in the empty space in the shared pool, then continue to draw until you reveal a hero, monster or construct to cover the treasure. When you acquire or defeat that top card, you also gain the treasure, which is added to your deck like hero and construct cards. When you play a treasure from your hand, you immediately draw another card from your deck; more importantly, you can use the energy on these cards to activate special powers on certain heroes, constructs and monsters. (Non-treasure cards can also provide energy, but they are usually worth VPs whereas treasure is worthless aside from the energy.) Energy available on a turn can be "spent" more than once, so if you have, say, two energy, then you can power up all cards with an Energize cost of two or less.
Filed Under
- Categories
- Mechanics
- Family
- Also known as
- Ascension: Aufstieg von Vigil · Ascension: La Renaissance de Vigil
- BGG ratings
- 1,837 · geek rating 6.20
- BGG data
- refreshed Sep 7, 2026