Battle Hymn Vol. 2: Shiloh, Bentonville & Gettysburg

Battle Hymn Vol. 2: Shiloh, Bentonville & Gettysburg 2026

8.2 /10
BGG rating
2.6
Weight
2
Players
2
Best at
60–480
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Battle Hymn Vol. 2: Shiloh, Bentonville & Gettysburg

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Battle Hymn: Volume Two is the sequel game release to Battle Hymn - Volume One and includes two complete games: Shiloh and Bentonville. Battle Hymn is a brigade-level system based upon research into Civil War combat. This new entry introduces a new solitaire system to the series and an extension map for Gettysburg (Volume One) for a complete alternative history of the entire battle.

Shiloh: The First Great Battle depicts the two-day battle of Shiloh. The Confederate army surprises the Union forces of General Grant and a fierce battle blazes for two days, with first the Confederate on the offensive and then the Union turning to the attack on the second day. Shiloh shocked to the nation. Left dead or injured were more men than in all of America’s previous wars combined. The game includes four scenarios.

Bentonville: The Last Great Battle simulates the final major battle of the war. Sherman is marching through North Carolina when a surprise attack by the much-weakened Army of Tennessee catches one wing of the US army exposed. The first day ends in a bloody stalemate, and continues on for two more days. Can the Confederates escape? This game has both two-player and solitaire scenarios, and introduces an innovative new solitaire system to the game series.

Bonus One: Gettysburg ’62: No Lost Orders depicts an alternative history — the Confederates do not lose their orders for the 1862 invasion, Antietam never happens, and Jeb Stuart’s cavalry begins the battle of Gettysburg with a major engagement south of the Round Tops. The battle grows as a Union corps arrives to face off with Heth’s Division.

Bonus Two: the Gettysburg extension map attaches to Gettysburg: The Tide Turns making a complete alternative history of the entire battle. Plus, a new scenario explores the alternative that Pickett’s Charge never happens; instead the Confederates drive south around the Round Tops on their way to Baltimore.

—description from the publisher

Filed Under

Categories
Mechanics
BGG ratings
12
BGG data
refreshed Sep 7, 2026