Brink of Battle: Skirmish Gaming Through the Ages 2012
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Brink of Battle: Skirmish Gaming Through the Ages is a miniature wargame rule set that allows players to recreate small combat engagements from any time in history. It is designed to allow players to play either one off games or a campaign that lasts over several battles.
Players can choose between three main historical periods, Ancient/Medieval (3000 BC to 1450 AD), Early Modern (1450-1880 AD), and Modern (1880 to present). Forces are created through a point-buy system, allowing players to customize the combat attributes, equipment, and special abilities of their troops.
A typical force is 3 to 20 miniatures, the game is played on a 3'x3' to 4'x4' tabletop, and can be completed in 30-60 minutes.
Three mission modes are included: Raid, in which the attacking force must capture an objective protected by the defenders; Recon, in which each opposing force attempts to cause the other to suffer casualties and flee; and Retrieval, in which both forces seek to be the first to find and secure an objective.
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- Mechanics
- BGG ratings
- 8
- BGG data
- refreshed Sep 6, 2026