← Broadsword Up Close
Broadsword

Broadsword 1977

6.1 /10
BGG rating
2
Players
240
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Broadsword

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Broadsword - Wargame rules for Medieval Battles - Minatures Rules

The rules are a spin—off from Royal Armies of the Hyborean Age (by Lin Carter and Scott Bizar) which embody a functional combination of systems that lead to a playable and accurate simulation of medieval warfare when played without magic

Medieval battles were set piece affairs usually leading to an uncontroversial decision. Opposing armies deployed in sight of each other, just beyond maximum missile range, and received the sacraments before the engagement began. When “infidels” fought against them, European Christians displayed a special fervor to conquer all before them. Ironically, there were occasions, such as the sack of Rome in 1084, when commanders dispensed with the sacraments owing to the mixed composition of their armies. Feudal cavalry was the dominant battle winning component for most armies in this period, but its success often relied upon a close sense of coordination with civic militia and archer units, or special elite mercenary men—at—arms who formed the base from which the attack sprang. When peasant levies were included in any army, they were placed where they could do the least harm to the enemy or their own allies.

Woods, marshes, rivers, rocky terrain, or ocean fronts sometimes covered an army’s flank as an anchor, but most battles took place in the open on a plain or in defense of a dominating height. Western armies rarely employed fancy turning maneuvers, and most battles between similar forces were resolved by direct brute force. Even so, the value of committing the last reserve for the ultimate decision was well appreciated. Islamic, Eurasian, and Byzantine armies, of course, applied much more sophisticated strategems, such as feigned retreats and sweeping double enfilades.

Filed Under

Categories
Mechanics
BGG ratings
8
BGG data
refreshed Sep 6, 2026