Call of Cthulhu: The Card Game – That Which Consumes Asylum Pack

Call of Cthulhu: The Card Game – That Which Consumes Asylum Pack 2011

Expansion of Call of Cthulhu: The Card Game

7.2 /10
BGG rating
3.3
Weight
2
Players
30
Minutes
13
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Call of Cthulhu: The Card Game – That Which Consumes Asylum Pack

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Game description from the publisher:

That Which Consumes is the sixth and final exciting Asylum Pack in The Rituals of the Order expansion cycle for Call of Cthulhu: The Card Game. It introduces three copies each of 20 never-before-seen cards to the vibrant Call of Cthulhu metagame, expanding the deck-building options of all factions, including the new Order of the Silver Twilight faction.

The sudden surprise of the ground giving way is the theme of That Which Consumes, in which a variety of new event and support cards will be introduced into the arsenal of each faction. From Hastur's Final Note which destroys all insane characters, to Yog-Sothoth's A Gift of Knowledge which trades wounds for success tokens, That Which Consumes will keep your opponents guessing what explosive event will come next.

With the element of surprise looming dangerously, no one is safe from That Which Consumes!

Filed Under

Categories
Mechanics
BGG ratings
28