Call of Dungeons is a miniature-agnostic dungeon crawler game, initially published as a Print and Play game.
It provides a standalone and dynamic gaming experience, with no need for a game master. Heroes use energy points to perform actions, while all tests are resolved through quick six-sided dice rolls. In semi-random dungeons (composed in-game with squared tiles) that are constantly evolving and full of surprises, heroes are immersed in a tactical adventure that's renewed with each game.
—description from the designer
Exploration, Fantasy, Miniatures, Print & Play · Action Points, Cooperative Game, Grid Movement, Solo / Solitaire Game, Square Grid
More ▾
View on BGG ↗