Location
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My Copy & Notes
My Prints for Captain Kidd's Treasure
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
The object of the game is to move your ship from one Treasure corner of the board to any other Treasure corner. Instead of using a die to dictate movement, the game uses a shuttered Light House "spinner". Players rotate the light house wheel in either direction until a dot appears. Opening the shutter at this point reveals a "light" that tells how many spaces the ship may move.
Some strategy comes into play, as circle spaces at the board's pathway intersections confer both advantages and disadvantages. A ship on a circle space *must* turn left or right on its next turn, but a player whose ship on a circle may move another player's ship if that move will put his opponent on a circle space.
Filed Under
- Categories
- Mechanics