← Caramba Layer by Layer
Caramba

Caramba 1973

Design Rudolf Ross Art Rudolf Ross Publisher F.X. Schmid
5.0 /10
BGG rating
2.0
Weight
2
Players
2
Best at
20
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Caramba

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Caramba is a racing game for two players where each has a set of runners that are trying to make it to the finish and a set of hunters that attempt to stop the opponent's runners.

The game consists of a board, 3 runner pieces per player, 4 hunter pieces per player, a card identifying each of the 6 runners, two dice and a set of rules.

After all the pieces are in place, the game commences with the hidden selection of each player's "favourite" runner. This is done by placing the card representing this runner face-down but in an open location. Runners are distinguished by the colours of their sombreros. Rolling the dice, the players move either their runners or hunters around the multiple paths on the board. Taking care of special board spaces and certain limitations on movement, each player will be moving runners towards the end goal while trying to capture an opponent's runners with his/her hunters. When a hunter captures a runner, the player that was attacked reveals the hidden runner card. If the favourite was captured, the game ends. If not, a new favourite is secretly selected and the hunter must return to the start.

The main goal is either to stop the opponent's favourite runner or to make it to the end with your own favourite.

Filed Under

Categories
Mechanics
BGG ratings
12