Cards of Might and Magic 2017
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Cards of Might and Magic
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
A card game for 2+ players based on the video game Heroes of Might & Magic III.
Players compete in 3 categories: Might, Magic and Gold. Most cards increase your score in one of these 3 categories. At the end of the game, the player with the highest score in the most categories is the winner.
There are seven Decks: • Hero Deck - Heroes are of 2 types: Might Heroes and Magic Heroes. Each Hero also belongs to 1 of the 8 town types. Each player starts with 1 randomly drawn Hero. • Build Deck - These are building located in towns within your Kingdom. Some indicate affiliation with 1 of the 8 town types. Your kingdom may contain multiple Town Affiliations. • Explore Deck - Locations, Structures, and items found within your Kingdom, but outside of your towns. • Creature Deck - Each creature belongs to 1 of the 8 town types. • Spell Deck - Spells belong to 1 of 4 types: Air, Earth, Fire, and Water. • Skill Deck - Advanced Knowledge known to your Heroes. • Artefact Deck - Magical Objects of great Power. Cards may have attributes as follows: Ranged, Defence, Quick, Burst, Incapacitate, Reinforce, Buff
All cards owned and controlled by a player are placed face up on the table in front of them. This is each player’s Kingdom.
Players take turns with each turn comprising 4 Phases: 1. Build Phase - Draw 1 Card from the Build Deck and add it to your Kingdom. 2. Creature Phase - Draw 1 Card from the Creature Deck and add it to your Kingdom. 3. Recruit Phase - Roll once on the recruit table and draw 1 card from the Hero, Skill, Spell or Artefact deck, dependant on the die roll. 4. Explore Phase - Draw 1 Card from the Explore Deck and add it to your Kingdom.
The game ends when every player has completed 7 turns.
The player with the most Ranged cards gets Might +5 and Magic +5. The player with the most Defence cards gets Might +5 and Magic +5. The player with the most Quick cards gets Might +5 and Magic +5. The player with the most Incapacitate cards gets Might +5 and Magic +5. The player with the most Burst cards gets Might +5 and Magic +5. The player with the most Reinforce cards gets Might +5 and Magic +5. The player with the most Buff cards gets Might +5 and Magic +5.
At the end of the game, the player with the highest score in the most categories (Might, Magic and Gold) is the winner.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 1
- BGG data
- refreshed Aug 10, 2026