LayerUp Games
Games ▾
All Games
My Games My Accessories
Game Shelf Sleeve Stash Sleeve Catalog
3D Models ▾
All Game 3D Models Tabletop Accessories
Kanban BG My Prints My Future Prints My Collections
Blog
Community ▾
Makers Designers
Submit a 3D Model Request a 3D Model 3D Model Bounties
3D Printing Resources
Unboxing #56
Theme
Light
Dark
⌘K
Sign in Join free
Carolina Rebels

Carolina Rebels

2005 Layer by Layer
Flag this page

Sign in to flag this page. Nothing changes right now either way - it tells an admin to look.

Buy this game on Amazon ↗

As an Amazon Associate, LayerUp Games earns from qualifying purchases.

Game Details

Cowpens and Hobkirk’s Hill; South Carolina 1781 Carolina Rebels is BSO’s follow-up to their popular “Civil War Tactical System” game, Louisiana Tigers, this time a company-level American Revolution gaming at a scale of 40 yards per hex and about 50 men per counter/unit. Carolina Rebels emphasizes the limits of command, training, and discipline, all in the milieu of the very linear style of warfare in the pre-Napoleonic era. The system allows players to choose their method of approach and their style of combat. Will they go into close order, or spread our for better fire possibilities. What are the pros and cons of the rifle-armed American militia? Can your dragoon forces exert any influence? Carolina Rebels contains a high amount of tactical detail, all in a very short group of rules, designed for quick learning and fast, easy play. The two battles chosen highlight small tactics towards the end of the war, where both sides had ample opportunities to watch, learn and practice, with an emphasis on Formation. Some of the great commanders of the war, from Nathanial Greene to Daniel Morgan to the infamous, but capable, Banastre Tarleton are in full action at the surprisingly even battles at both Cowpens and Hobkirk’s Hill. Carolina Rebels is designed for quick learning and easy play, using a system that has almost unlimited possibilities. Game rules are short, but there are lots of charts and tables to cover every aspect of battle at this micro level. The combat rules, covering both ranged fire as well as bayonet shock, will seem familiar, yet different. Playing time is less than 2 hours. Each game of Carolina Rebels includes Rules, one sheet of Mike Lemick’s, colorful cut-and-paste counters, and 2 spiffy Bill Ramsay maps (in 4 sections). Carolina Rebels was a nominee in the Charles S. Roberts awards for Best DTP-Produced Boardgame (Charles S. Roberts Awards) for 2005.

American Revolutionary War, Wargame · Hexagon Grid

More ▾

View on BGG ↗

Richard H. Berg , designer

BSO Games , publisher

6.1
Rating
1–2
Players

0 3D models for Carolina Rebels

Submit a 3D Model

No 3D model files yet.

Know of one? Submit a 3D Model, or request one to let the community know.

Reimplemented by: Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels 2008 0

You might also like

Similar games by designer or mechanics that also have 3D models.

13: The Colonies in Revolt
13: The Colonies in Revolt
1 model
Commands & Colors Tricorne: The American Revolution
Commands & Colors Tricorne: The American Revolution
2 models
Hold the Line
Hold the Line
1 model
Blackbeard: The Golden Age of Piracy
Blackbeard: The Golden Age of Piracy
1 model
BattleTech
BattleTech
343 models
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
136 models
Board Games Game Prints Accessories Designers Photos Stats Submit a 3D Model Request a 3D Model
Blog Guides About Privacy Contact VisualSpool Discord
Powered by BoardGameGeek Powered by BoardGameGeek
The newsletter

Join the LayerUp Newsletter and be notified of new blog posts and 3D model reviews/articles.

Made with by Kamio · © 2026 LayerUp Games · Not affiliated with any platform
↑↓ navigate ↵ open esc close

Keyboard shortcuts

General
CtrlKOpen the command palette
/Jump to the page search
EscClear search · close dialogs
?Show this help
In the command palette
↑↓Move between results
↵Open the selected result
EscClose the palette
Open the command palette →