A solitaire pencil and paper game which puts the player in the role of a Royal Air Force commander seeking to intercept attacking German aircraft during the Second World War.
“The game combines successful use of radar and RAF fighter resources to intercept German air fleets during the Summer of 1940.” The game is played with a six-sided die, a pencil, and the game sheet. The game lasts fifteen turns.
Print & Play, Wargame, World War II · Dice Rolling, Paper-and-Pencil
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