Chainmail: Rules for Medieval Miniatures

Chainmail: Rules for Medieval Miniatures 1971

Design Gary Gygax , Jeff Perren Art Don Lowry Publisher Guidon Games
5.8 /10
BGG rating
#24099
BGG rank
2.3
Weight
2–10
Players
2
Best at
360
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Chainmail: Rules for Medieval Miniatures

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Chainmail is a medieval miniatures wargame created by Gary Gygax and fellow Lake Geneva Tactical Studies Association (LGTSA) member Jeff Perren, a hobby-shop owner with whom Gygax had become friendly. The game was first published in 1971 by Guidon Games. That first edition also included a fantasy supplement, and is one of the oldest sets of rules for fantasy miniature wargaming.

In 1975, Tactical Studies Rules (TSR) acquired the rights to publish Chainmail and the game may have been the basis for the earliest Dungeons & Dragons game and campaigns (Dave Arneson, co-author of the original D&D game, apparently disputes this). In the original boxed set of D&D one is directed to Chainmail for the combat system but it offered an "optional" combat system involving 20 sided dice -- a system that eventually became the D&D standard.

Regardless of who you believe, the Chainmail fantasy supplement contained spells and monsters that reappeared in Dungeons & Dragons and most certainly influenced Gary Gygax and his thinking about Fantasy games in that era.

Filed Under

Categories
Mechanics
BGG ratings
101 · geek rating 5.51
BGG data
refreshed Sep 7, 2026