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Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

1992 Layer by Layer
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Game Details

Challenger 2000 is a rulebook focusing on modern warfare from 1970 up to 1995. It is at 6mm (1:300) scale and focuses on battle groups (company level). It introduces rules for new weapons and equipment, such as Explosive Reactive Armour, modified missiles to deal with it, countermeasures (including anti-missile systems) and sensors. Major changes from Challenger II to Challenger 2000 include: a) A new move sequence. b) Area fire is treated as a combined firefight rather than a number of individual elements firing. c) A new morale system based on sub-units. Products Published by Tabletop Games for Modern Warfare Rules Wargames Research Group 1950-1985 Rules for Armoured Warfare Not actually a Challenger Expansion 1980 Ultra Modern Army Lists and Organisations 1982 Ultra Modern Army Lists and Organisations Second Edition 1982 Challenger (1st Edition) 1983 Challenger Revised Edition 1984 Battlezones - Scenarios for the Ultra Modern Period 1985 Ultra Modern Army Lists and Organistation Volume 1 The Central Front Nato Warpac European Neutrals 1985 Utlra Modern Army Lists & Organisation Volume 2 Middle East Africa Far East Latin America Intervention Forces 1986 Digest No. 3 - Challenger / Corps Commander Engineering Equipment Data Engineering Lists Engineering Scenarios Equipment Data Update Army List Update Challenger Rule Amendments Challenger Close Assault Rules Coprt Commander OMG Reinforcements Armoured Recovery Vehicles The Australian Army 1988 / 1989 Challenger II (Second Edition) 1989 Digest 4 Ultra Modern Army Lists for Challenger II Rules The Central Front NATO Warpac European Nuetrals 1989 Digest 5 Ultra Modern Army Lists for Challenger II Ruels Middle East Africa Far East Latin America Intervention Forces 1989 Modern Aircraft Handbook - Aircaraft Details & Weapons for Challenger II 1992 Revised Modern Aircraft Handbook - Aircraft Details & Weapons for Challenger II (Ammendments + Challenger 2000 Modificaions). 1992 Challenger 2000 (Third Edition) 1994 Challenger 2000 Modern Equipment Second Edition Part One 1998 Challanger 2000 Modern Equipment Second Edition Part Two

Miniatures, Modern Warfare, Wargame · Dice Rolling, Paper-and-Pencil, Simulation

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Bob Connor , Bruce Rea Taylor , designer

Tabletop Games (TTG) , publisher

6.6
Rating
4.0
Weight
2
Players

0 3D models for Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

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Expansions (2)

Modern Equipment Handbook: Part Two – Equipment specifications for Artillery, Rocket Launchers, Mortars, and Infantry Weapons for Challenger 2000 rules
Modern Equipment Handbook: Part Two – Equipment specifications for Artillery, Rocket Launchers, Mortars, and Infantry Weapons for Challenger 2000 rules
1998 · no models yet
Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules
Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules
1992 · no models yet
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