Design by Guillaume Sandance
Art by Guillaume Sandance · Published by (Self-Published)
1) Before the game, flip the token like a coin to find out which side will start.
2) When it's your turn to play, you can choose between two options:
A) Before moving, you keep the token on its current side.
B) Before moving, you flip the token again (like a coin).
3) The moving piece must land on a square with the same color of the token.
- A player who doesn't respect the color shown by the token loses.
- A player who can't play (illegal move, etc.) loses.
- During castling, consider only the king’s move (for the landing square).
- If the king is in checkmate, it does not matter what color square he is on.
Expansion for Base-game, Abstract Strategy
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