The goal of Choko is to simply be able to the last player with the ability to move. On each turn, a player moves once, twice or three times depending on the throw of the die. Pawns are moved orthoganally. After a pawn is moved, its previous position is marked with a pawn. As the game progresses, pawns become increasingly constricted. As a new counter is added to the boatd with each move, players are able to define areas where there opponents do not have access.
—user summary
Abstract Strategy, Dice · Area Majority / Influence, Dice Rolling, Enclosure
More ▾
View on BGG ↗