Chrome Hammer Ascension: New Thaumatology

Chrome Hammer Ascension: New Thaumatology 2026

1–2
Players
30–90
Minutes
0
Age

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About the Game

It's just another Job/Op. You and your crew of 'Punks sneaking through the shadows, hacking dataTerms, hotwiring lootCrates, and shooting your way out when it all goes wrong.

Except sometimes it's in the dead reality underneath a Corp lab, the virtual reality of the Grid, or the astral dreamscape.

And maybe you're shooting it out with kobold zealots and corpoMancers who work for a Dragon CEO. And maybe you're an Orc.

Chrome Hammer Ascension: New Thaumatology (CHA:NT) brings it all in one neon package. Play with monsters and magic or play it straight with only your chrome to keep you warm. Play the solo campaign to bring down the Corps, or play head to head as the Corporations themselves, sending Troops and hired 'Punks to do your bidding.

New features include:

6 new non-magical "types" with their own special abilities. Drone pilots included. The "Dybbuk" Role that can mind-control small animals. Psychic "Bleeders" with their own list of Psike powers. New Edges and Spell and Gear and special Gear abilities. Better support for non-magical CEOs including "The Man". New Corp Protocols and Units, including vehicles. Frag the wrong guy? Now your 'Punk has a Nemesis! The dark, Inverse dimension. Support for both PvP and Solo campaigns.

There's never been a better time to get chromed and hammered.

* *

Chrome Hammer is based on the Squad Hammer engine to play quickly and easily, including reactive combat, stealth rules and a ton of fun. All you need is some miniatures you like and a pair of D6s to get started.

New Thaumatology is the second edition of the original Chrome Hammer Ascension rules.

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refreshed Sep 8, 2026