Citadel 2002
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My Copy & Notes
My Prints for Citadel
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
COMPONENTS * FIELD - [1] The game board. A large grid such as a GO board is typical (18x18 squares). * WARRIORS - [~100] round counters with a different color for each player. GO or Pente pieces work well.. * WALL SECTIONS - [~50] or so Square, flat, wooden tiles that fit inside the grid squares. The blank side of Scrabble tiles work well. * CITADELS - [~9] Flat markers that a warrior can rest atop. Scrabble tiles, or quarters work well.
PREMISE Each player is in a power struggle to control the most citadels. You fortify your citadels with walls, and guide your warriors in the field of battle to storm other citadels.
HOW TO WIN Control the majority of CITADELS by a difference of 2 at the beginning of your turn. (e.g. 5-3, 3-1, etc.)
Filed Under
- Categories
- Mechanics
- BGG ratings
- 69 · geek rating 5.53
- BGG data
- refreshed Sep 7, 2026