Citadel: The Breakthrough – Grossdeutschland Attack at Kursk Part Two: A Pint Sized Campaign for Chain of Command 2017
Expansion of Chain of Command
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Citadel: The Breakthrough – Grossdeutschland Attack at Kursk Part Two: A Pint Sized Campaign for Chain of Command
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
This Pint Sized Campaign for Chain of Command is the second covering the decisive battle of Kursk in 1943. The action here covers the attack of the Grossdeutschland Division on the Soviet Second Defensive Line. This key action will either see the Germans breakthrough and head onwards for Kursk, or be stopped by the Soviets; whoever wins will seize the initiative in the East for the rest of the year and possibly change the course of the war.
Six battlefields provide a campaign which sees the Germans attacking and the Soviets but with the Russians counter-attacking to buy time. This campaign can be fought as a stand-alone series of games or can be played as a continuation from the first Kursk Pint Size Campaign, Storming the Citadel.
—description from the publisher
Filed Under
- Categories
- Mechanics
- BGG ratings
- 1