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Clash of Eagles

Clash of Eagles

1993 Layer by Layer
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Game Details

Camelot is an Italian game company, hence the hiccups in their description of the game: "A wargame that tries to reproduce the dogfights during the Second World War. Each player cover the role of one or more fighter or bomber pilots and must execute his mission; usually it consists of the classic dogfight when the only rule is engage enemy fighters trying to shoot down more planes than the enemy bringing back home your skin and your plane. The presence of some bomber within the `furball' can give you more interesting mission to complete." Clash of Eagles is a tactical air combat game with each counter portraying a single aircraft. Each map hex is 80 meters across and a turn is 20 seconds long. The game uses mechanics similar to GDW's popular World War I air combat game Blue Max. The aircraft included in the game reflect the early-war Battle of France/Britain period: Hurricane, Spitfire, Me-109, Me-110, He-111, Ju-87, Ju-88, Blenheim, Do-17, Gladiator, and C.R.42. Expanded by: Malta: Espansione N. 1 per Clash of Eagles (includes an assortment of Italian aircraft along with some new rules) Sturmovik, Clash of Eagles Expansion (adds Russian aircraft)

Aviation / Flight, Wargame, World War II · Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Scenario / Mission / Campaign Game, Simulation, Simultaneous Action Selection, Variable Set-up

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Ivan Arsuffi , Giacomo Fedele , designer

Camelot , publisher

6.5
Rating
3.1
Weight
2–10
Players

0 3D models for Clash of Eagles

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Expansions (3)

Suomi: A module for Clash of Eagles
Suomi: A module for Clash of Eagles
2001 · no models yet
Sturmovik, Clash of Eagles Expansion
Sturmovik, Clash of Eagles Expansion
1995 · no models yet
Malta: Espansione N. 1 per Clash of Eagles
Malta: Espansione N. 1 per Clash of Eagles
1994 · no models yet
Show only expansions with models

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