Codex: Card-Time Strategy – Core Set

Codex: Card-Time Strategy – Core Set 2016

Design David Sirlin Publisher GaGa Games
7.4 /10
BGG rating
#4518
BGG rank
3.4
Weight
2–5
Players
2
Best at
45
Minutes
13
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Codex: Card-Time Strategy – Core Set

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

2 on record

About the Game

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play.

The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.

Filed Under

Categories
Mechanics
Also known as
Codex: стратегия в карточном времени – Базовый набор
BGG ratings
569 · geek rating 5.83
BGG data
refreshed Sep 7, 2026

Matching filament