← Color City Layer by Layer
Color City

Color City 2020

7.0 /10
BGG rating
2
Players
5–20
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Color City

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

2 groups are fighting for the domination of Color City. Color City is represented by a grid in the center of the game board. The youngest player starts the game and the players take turns playing until the end of the game.

Each turn is divided in 5 steps:

1) Explore

The player pitches one of the cubes of his HQ, with one of these fingers, towards the city.

2) Power activation (optional action)

Once during each game, each team can decide to use the power of their gang. To do this, the team checks its power box and applies its effect. Once checked, a power box can no longer be checked during the rest of the game. Power of the green gang - Lucky Day: allows you to take back the cube pitched this turn, replace it on its HQ and p it again. Purple gang power - Purple Pain: allows you to destroy one of the cubes located in an opposing HQ.

3) Fight

If the cube stops outside the city, it is destroyed. We consider that a cube stops on an area as soon as it covers 1 mm of its surface. A destroyed cube is placed in the game box and can no longer be used for the rest of the game.

4) Conquer

If the cube has not been destroyed, color the area on which it stopped with your marker and then take the cube back. When you take one of your cubes back, put it on your HQ. The city is made up of 81 squares. If a cube covers several boxes, color all of these boxes.

5) Victory check and End of turn.

If no player has won or lost the game, his opponent plays.

End conditions:

A) If a player succeeds in forming a horizontal or vertical line of 9 spaces with his color, he wins the game.

Diagonal lines do not count.

B) If a player succeeds in forming a square of 16 boxes (4 x 4 boxes) with his color, he wins the game.

C) If a player succeeds in eliminating his opponent's 4 cubes, he wins the game.

Reminder: cubes are destroyed when they stop in an area they must not occupy.

—description from the designer

Filed Under

Categories
Mechanics
BGG ratings
1