Combined Arms: Rules for WWII Infantry-Armour Actions

Combined Arms: Rules for WWII Infantry-Armour Actions 1983

Design Ian Shaw Publisher Tabletop Games (TTG)
6.5 /10
BGG rating
3.7
Weight
2–0
Players
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Combined Arms: Rules for WWII Infantry-Armour Actions

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

World War II company and battalion level infantry and armour miniature wargame.

Intended for micro scale gaming. Your basic infantry stand has four figures on it and each vehicle represents one tank or truck. The turn has several phases in it typical of the "old school" gaming of the early 80s. The rules include air power, engineering tasks and weather to name a few features.

Filed Under

Categories
Mechanics
BGG ratings
11
BGG data
refreshed Sep 6, 2026