Comment j'ai adopté un dragon

Comment j'ai adopté un dragon 2016

6.3 /10
BGG rating
#23202
BGG rank
3–8
Players
15–30
Minutes
7
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Comment j'ai adopté un dragon

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

The active player chooses a random theme by throwing two numbered dice then throws six "words and phrases" dice and sorts them from lightest to darkest color. Each die shows a word or phrase on it's face and the player must use the words to tell a story using the dice in front of her, in order: "Did I tell you about..." . During the story, other players can throw an "interrupt" die and read the result aloud. The active player has to adapt her story to the interruption: "No, that's a lie!"

Once all dice have been used up, the player throws a six sided die that gives her her score. Other players decide if she is allowed to throw another die to get a better score. As the rule book says "the scoring system is unfair, but life is unfair and this game... is life!"

Great fun for adults, and an amazing expression tool for children.

This game is almost identical to "Comment j'ai adopté un gnou", but is better adapted for families.

Filed Under

Categories
Mechanics
BGG ratings
38 · geek rating 5.51
BGG data
refreshed Sep 7, 2026

Matching filament