Confrontation Expansion Kit

Confrontation Expansion Kit 1967

Expansion of Confrontation

8.0 /10
BGG rating
2–12
Players
240
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Confrontation Expansion Kit

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

This is a sheaf of paper containing these items:

The Second World War This uses modified Confrontation rules for a 5-player WWII game.

Milopoliks A multi-player 19th century military-political game. This uses the Confrontation maps and land counters but includes a new set of rules and six sheets of cards and counters to cut out (the latter are supposed to be glued to the back of the Confrontation counters).

Chief of State A large multi-player game (up to 12 people, in theory) in which each player controls a nation's allocation of resources to industry, agricultural production, technology, etc., in an effort to improve its situation more than any other nation's (on a percentage basis). Conflict is heavily abstracted. This game uses the Confrontation maps, but has new rules, and doesn't use anything else except the included allocation forms. This game was designed by Scott Duncan.

The Gamescience Report A newsletter, probably the first (only?) issue. It has some errata, clarifications, and optional rules for Confrontation.

Play-by-mail rules, plus the cold war and hot war order forms to use with them.

Filed Under

Categories
Mechanics
BGG ratings
2